Dmitry V. Sokolov
Dmitry V. Sokolov
Not sure where exactly you would like to have MPI. Our lib is designed for rapid prototyping, not for number crunching on supercomputers (for example, element numbers are indexed by...
j'ai l'impression que c'est pas mal obsolete de nos jours comme plainte... @gloook tu valides ?
Check for tinyprograms for console graphics https://github.com/brunoLevy/TinyPrograms/
It would make sense to add the corresponding constructor to the TGAColor class. Will once I have access to a computer
I'll revamp the tutorial, normally this should fix the issue with stale code.
Are you sure vsgraphics supports rle compression?
in fact, we also need to constify volumes as well polyline
=> wait for C++23 in visual
If I remember correctly, .mesh attributes are very limited as compared to, say, vtk. Won't .vtk be a better option?
Why not, but the writer should warn the user if user wants to store something that is not supported by .mesh