Simon Schmid

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Fyi, for those who are interested about the changes, see branch: `roslyn-source-generators` https://github.com/sschmid/Entitas/tree/roslyn-source-generators

More updates: I'm currently testing alternatives to the currently generated `ComponentLookup`. The current approach doesn't allow Unity's asmdefs or multiple projects. The new approach should work with multiple assemblies per...

More updates: I improved the overall caching performance by using multiple pipelines. This means, only affected files should be regenerated leaving most of the files untouched. I can recommend this...

More updates: I have a working Entitas protoype that supports namespaced contexts and components with multiple Unity asmdefs - one "Contexts" asmdef for contexts, this one could be used as...

I'm very happy with that now and I will proceed to implement all missing generators to get the full feature set of the current Jenny generators.

Default is `./Jenny.properties` in the root of your project folder

Fyi, I'm working on a new code generator using dotnet's `IIncrementalGenerator`. tldr: this will allow propper namespace support + multiple projects, e.g. using Unity's asmdef Will close this issue, but...

I'll take it back :D This will stay valid and won't throw ```csharp e.isPaused = true; e.isPaused = true; ```

Hello, I arrived here through other issues marked as duplicate. I also currently have the issue with adding, removing and showing entries with the same title but different account with...