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Minecraft mod that adds Quake-style, Fortress Forever inspired movement to the game

Results 17 Squake issues
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Fixes #32 Fixes #31 Fixes #26 (Also fixes Slow Falling) Related #21

I'm not *exactly* sure what causes this, but while Squake is enabled, TechGuns' glider backpack can achieve ludicrous speeds in a ludicrous timeframe. I'm talking 0 to 60 in seconds,...

bug
mod compat

Ive tried everything to build the 1.16 fabric jar file via gradle. on my main computer and different computer but the file just isnt made, would there be another way...

When the player takes damage from something like poison it kills their velocity, having a way to turn this off would be great (especially in the 1.12.2 version!

Levitation has no effect on players who have Squake enabled. The potion effect can be applied as normal, but it just doesn't make the player float. Toggling Squake off using...

Squake does not presently use gravity factors defined in Spacebuilder2020's [Gravity Zones mod](https://www.curseforge.com/minecraft/mc-mods/gravity-zones) mod. The game launches and plays fine with both mods enabled, but the player will be unaffected...

mod compat

Right now, if I jump into a sloped block from certain other mods, or into a stairs block, there's a fairly high chance I'll stop dead in my tracks. This...

Forge has been released for 1.13.2, not sure what has changed, but when you can (no rush) could you upgrade this?

The new slime boots in Tinkers' Construct cause the Squake movement system to freak out. [What Squake should look like.](https://gfycat.com/AliveMadEft) [What it looks like with the boots equipped.](https://gfycat.com/ElatedPrestigiousKittiwake) --- I'm...

bug

Just added Squake to a 1.12.2 pack, and every time i go over 30m/s, all movement immediately ceases and I have to start over. Any idea on what might be...

bug
can't reproduce