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Mesh replacement for THREE.Line

Results 78 THREE.MeshLine issues
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Where are the maintainers on this project? There are several outstanding merge requests that need to go into the next release. Specifically the fix in the vertex shader and typescript...

The links given for examples do not work.. just a blank screen appears with the page title and GUI if applicable

``` Uncaught SyntaxError: The requested module '/THREE.MeshLine.js' does not provide an export named 'MeshLine' ``` Hi, Is there a way to import THREE.MeshLine.js in my main.js script ? I got...

Can I use this component with ar.js webcam? Can I use it for 3d drawing with touch event drawing with mobile device camera? Does it support 3D coordinate system? Thank...

I'm trying to use MeshLine within such exemple instead of THREE.LineSegments : https://github.com/gkjohnson/three-mesh-bvh/blob/master/example/clippedEdges.js Running demo: https://gkjohnson.github.io/three-mesh-bvh/example/bundle/clippedEdges.html Without sucess so far, this is how the lines looks like: ![image](https://user-images.githubusercontent.com/58116071/171248184-d2c7abee-86ed-44c2-a38c-5ffe14f813af.png)

THREE.WebGLProgram: shader error: 1286 35715 false gl.getProgramInfoLog No compiled vertex shader when at least one graphics shader is attached. THREE.WebGLShader: gl.getShaderInfoLog() vertex ERROR: 0:144: 'isPerspectiveMatrix' : no matching overloaded function...

Reproduce steps: 1. initialize a MeshLineMaterial instance 2. call `.clone()` on the MeshLineMaterial instance the offending lines are below: https://github.com/spite/THREE.MeshLine/blob/b49ae600898a88bdb3486a3674d5887ca1b61ff6/src/THREE.MeshLine.js#L687-L689

add d.ts file to supoort TypeScript

when I create a line using MeshLine, the line gets tapered towards the end of the line. ![image](https://user-images.githubusercontent.com/75240562/100744649-24645200-3404-11eb-86fe-c205b6c7a811.png) I tried setting the sizeAttenuation to 0, but that didnt help either,...

`normal` is already computed in clip space so why is it projected again using the projection matrix? This creates incorrect thickness in general but especially for `sizeAttenuation` to work as...