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Gameplay focused visual improvements for Canvas

Results 11 LumiLights issues
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There is a key `"config.lumi_lights.value.reflection_oversampling"` in the language file `en_us.json`. But when I try to look for the option in other files, there's no such option. Search result is in...

![image](https://user-images.githubusercontent.com/82106625/183883178-fc4bb4f8-9b87-44f8-9b77-5db88271457b.png)

Flat clouds are cool. They're better when used alongside volumetric clouds, but also look good on their own. Yes they do move. also I slightly changed the colors of the...

It might be worth looking into various methods of indirect lighting to enhance the visual quality of the shader pack. Personally, I recommend using Horizon Based Indirect Lighting, but other...

Last I checked, Lumi doesn't have these. It'd mainly be useful for Lumi PBR, I'll post an example soon.

plz help wen i put in shadre pack folder it dosnt wrok 😭 im usign latist opitfein

**Describe the bug:** The toon shading option is useless. Either re-implement it, or remove it from the options and the README.md. **Where/when the bug happens or *doesn't* happen:** ... **Screenshots...

Add zh_cn.json. This is the first version of *Simplified Chinese* translations.

Added zh_cn and zh_tw language files