Rémi Gillig

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I tried passing ownership to @dolmen but he never replied. Happy to find someone else 🙂

#46 was the original reason by the way, so I'll probably have a look to see if JIT or not can be detected somehow before merging the PR. 30% faster...

You can implement `IPool` yourself and pass an instance of it to the `Tess` constructor. I don't know if using JIT or not is detectable to remove this code from...

Just read your issue again, I'm also not sure why `Creator` can't be replaced with `new T()`.

This is really cool, if the WASM and Windows versions still work I wouldn't mind merging that in. Only thing that should be fixed is just moving all `ios-libs` and...

I have done some research on this as well. There is a XInputSetStateEx in more recent versions of xinput*.dll which can apparently set the impulse triggers. I would accept a...

I found some more information, will have a go at it this week possibly.

I did find how to do it, I just need to try. It would be on Windows only for now. I need to dig into UWP later.

I would need to take a look at the code to be able to help you but it's weird that you mention a Refresh method, there isn't one.

From this file, make you call `Refresh` just before `Update`. A look at the code that calls the gamepad code would be helpful too.