SMPL-to-FBX icon indicating copy to clipboard operation
SMPL-to-FBX copied to clipboard

I can convert motions in SMPL format into FBX files.

Results 14 SMPL-to-FBX issues
Sort by recently updated
recently updated
newest added

Hi, thanks for your excellet work. When I reproduced your work, I checked the pkl to meet the dimension requirements, but when I ran to the **write smpl_poses of FbxReadwriter.py**,...

When I try running the code, I get the following error: module FbxCommon failed to import in the FbxReadWriter file. It also gives a NameError: name 'FbxAnimCurve' is not defined....

Thanks for your great work! But I encountered the problem. It seems like some problem in the addAnimation() Do you have any suggestion? Thanks!

why is there no shape,beta ?

Hi, I couldn't see the sample.pkl file in this repostory, where can I find it? Could you give me a link to this pkl file?

Hi, thanks for your work. If I didn't make a mistake, the **smpl_trans** should be the transform of pelvis. However, when I import the FBX file in Unreal Engine, the...

help wanted

First of all, thanks for your amazing work. Are you still using y as the up direction in the blender addon? I was opening pkls from the AIST++ dataset, and...

Hi there! Thanks for your awesome work! But I met some problems in conversion. In my case, I load`SMPL_m_unityDoubleBlends_lbs_10_scale5_207_v1.0.0.fbx` for conversion while in [this line](https://github.com/softcat477/SMPL-to-FBX/blob/c5e64bc93b33f3e7551a0ce675834d01bc602ce8/FbxReadWriter.py#L78) and [this line](https://github.com/softcat477/SMPL-to-FBX/blob/c5e64bc93b33f3e7551a0ce675834d01bc602ce8/FbxReadWriter.py#L108), the `lRootNode.FindChild`...

Seems like due to updates to the FBX (Python) SDK, the API has changed and causes segmentation [fault](https://github.com/GuyTevet/motion-diffusion-model/issues/5#issuecomment-1288039652) [errors](https://github.com/GuyTevet/motion-diffusion-model/issues/5#issuecomment-1603323666) Changes were made for the Enums according to the [docs](http://docs.autodesk.com/FBX/2014/ENU/FBX-SDK-Documentation/index.html?url=files/GUID-363E55D8-6EDB-40F8-8F58-E42F8D525D3D.htm,topicNumber=d30e12447) [here](http://docs.autodesk.com/FBX/2014/ENU/FBX-SDK-Documentation/index.html?url=files/GUID-363E55D8-6EDB-40F8-8F58-E42F8D525D3D.htm,topicNumber=d30e12447)...

Hello, is the possible do retarget automatically for mixamo or other skeletron?

enhancement