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Child Namespace Problem

Open Charrrrrlie opened this issue 1 year ago • 0 comments

Hi there! Thanks for your awesome work!

But I met some problems in conversion. In my case, I loadSMPL_m_unityDoubleBlends_lbs_10_scale5_207_v1.0.0.fbx for conversion while in this line and this line, the lRootNode.FindChild returns null values. And I found all child names exactly start with 'm_avg_' (or 'f_avg_' for the SMPL_f_...fbx). Then after adding the prefix, the conversion can be processed. I wonder if it is the right operation.

Besides, I found the final .fbx file is large where motion information (rotation, global velocity, etc) only occupies a little space (i.e. 300MB for .fbx and 330kB motion for .npy). Also, for the CMU-MOCAP .fbx file, a sequence is also small. I wonder if is there any extra information restored.

2020-3-2 fbx python SDK is used.

Charrrrrlie avatar Aug 17 '23 10:08 Charrrrrlie