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### What feature do you want to get added? And how it will work? Hello! Can you add a couple of screenshots to the README.md? I think it would be...

enhancement

* Thread the encoding so that it can make use of multiple CPU threads to encode the clips in parallel for a massive speedup. * Fix the formatting of the...

### Description Adds a new graphics option to zelda3.ini that recreates the behavior of the Virtual Console releases, where flashing effects are lesssened. Adresses #205 ### Will this Pull Request...

### Describe your bug here. And how to reproduce it. Compiled on Mac no problem. Game runs fine however Select mapped to Right Shift doesn't work, tried Left Shift too....

bug

### What feature do you want to get added? And how it will work? The folks at [https://alttpr.com/en](https://alttpr.com/en) have done an impressive job with breathing new life into a classic....

enhancement

### What feature do you want to get added? And how it will work? I think you should be able to remap the controls, since sometimes the default ones just...

enhancement

### Describe your bug here. And how to reproduce it. `nproc` isn't a tool on macOS. Instead, `sysctl` should be used instead to query the number of processors (it is...

bug

### What feature do you want to get added? And how it will work? https://github.com/ShadowOne333/A-Link-to-the-Past-Redux bunch of quality of life improvements including palette changes based off original artwork which could...

enhancement

### Description [zelda3.ini] Updated the file with some cleanup, added back the missing comments, turned on the proper key mappings for controller based input ### Will this Pull Request break...

flag_custom_spell_anim_active is set at the start of each medallion cast. This flag and others are checked every frame by the main controller function on whether to disable save menu access...