Simon McVittie
Simon McVittie
> I've added a working example of using these three libraries from CMake, which will be part of the automated tests for each future SDK release, demonstrating that using these...
> /dev/kfd is used for ROCm on AMD, having a permission for accessing only it would be appreciated. Alternatively, a generic compute permission could be added, so that all compute...
> how about gpgpu, or gpucompute(or gpu-compute) if that can be done? If this is a feature you want, please could you look into what the answers are to the...
Where does lm-sensors get its information from? Adding executables to the container doesn't add value unless they have everything they need to do their job. In the case of lm-sensors,...
> In my very basic understanding it is an "apt install lm-sensors" into the runtime environment... Probably yes, but if we do that and games start relying on it being...
> Is there a way how we (users) can add that on our own, so you are not in charge of supporting it? Not easily. If you have Flatpak installed...
> The latest beta made 'Steam Play disabled' more strictly disabled, and we think a lot of users actually had 'Steam Play disabled' already set, but a lot of things...
For games like Dota 2 that are designed to require a compatibility tool, I think it should not be possible to get into a code path where it will be...
> we've decided to have steam play enabled all the time moving forward From my point of view, that's a good resolution to this - it might once have made...
> ### [Steam Client Beta - October 25th](https://steamcommunity.com/groups/SteamClientBeta/announcements/detail/4507632758953082943) > > … > > Remove the UI toggle to disable Steam Play globally, correctly reflecting that Steam Play is always enabled...