smcameron
smcameron
Couple bugs I noticed: 1. After traversing warp gate, "smithereens" screen appears briefly (it shouldn't). 2. After traversing warp gate, planet textures are messed up. Here's a video: https://youtu.be/T5DgTgqDHEM
I noticed on my desktop system, speech recognition failed. Perhaps pocketsphinx got updated and now requires -hmm or -mdef option, which it didn't previously require for an "acoustic model". Also,...
Saw this in snis_server log file: ``` pb->buffer_cursor = 54827, pb->buffer_size = 54816 --- begin packed buffer: sanity violation: cursor=54827, size=54816 --- 78 00 00 65 70 04 84 d0...
A proper star shader instead of the dumb billboard I am using now would be nice, something like what's described here: https://www.seedofandromeda.com/blogs/51-procedural-star-rendering Don't even need the moving corona, sunspots, etc...
If you manually pull modules out of the various systems and throw them on the floor, the damage control robot doesn't know how to handle that.
A user was testing out snis on a computer with i3 window manager and two 1920x1080 monitors, which lead to ui placement issues. h ignored them because of the unusual...
There is now a joystick config file. I need to collect joystick configs for all the joysticks out there. Here is the current config file: https://github.com/smcameron/space-nerds-in-space/blob/master/share/snis/joystick_config.txt If you make any...
Where the ring shadows intersect the terminator, there's a hard edge that shouldn't be there. It's a little hard to see, but in the right circumstances it shows up. In...
Received this report: "I tried to sell some ores to a station, but the options didn't work. I navigate in the station menus until I have a screen telling me...
Signed-off-by: Stephen M. Cameron