Sam Lantinga
Sam Lantinga
Fixes https://github.com/libsdl-org/SDL/issues/8577
Elwynd suggested that we add an equivalent of CopyFile(). Is that in scope with the other filesystem API changes?
Should the numpad keycodes be numbers and symbols when numlock is on? If so, how do you tell that they came from the numpad? Issue raised in https://github.com/libsdl-org/SDL/issues/3559
In theory we should be able to set the LOOKUP_TABLE capability to get the candidate list from the ibus IME engine.
It would be useful to have a pixel format for single channel alpha surfaces. These are useful in shaders and are a compact representation of alpha maps.
Both Xcode and MSVC projects include the math source files. However, dnly the MSVC project actually needs them when really building w/o libc dependency. _Originally posted by @sezero in https://github.com/libsdl-org/SDL/issues/10584#issuecomment-2307117796_
As discussed in https://github.com/libsdl-org/SDL/issues/9260, streaming textures should be placed in VRAM so they can have zero-copy performance. I believe @rofl0r is wanting to do this?
> I recently updated to the latest commit, and I noticed if I use `SDL_StartTextInput()`, SDL stops sending key events if key compositions/ime ui related actions are being processed. It's...
This is the last remaining item from https://github.com/libsdl-org/SDL/issues/7702 The SDL_VIDEO_GL_DRIVER and SDL_VIDEO_EGL_DRIVER environment variables are used by EGL, and I wasn't sure how to explain clearly why you'd set an...
When going into a fullscreen space on macOS, the window is placed below the notch on recent Macbooks with camera notches. Ideally we want the window to extend to the...