Sam Lantinga

Results 1875 comments of Sam Lantinga

If you modify the project to use a vendored copy of SDL, you can easily git bisect to see what commit in SDL broke this: ``` # set the output...

> What is the specific issue with the GPU backend? Is it just the Present operation has to happen on the main thread? For the Metal GPU backend we can...

Nope, these just haven't been requested before. Feel free to create a PR to add them.

The version on Steam was updated to SDL2.

Sure, why don’t you share it here and at the very least people who are looking for a solution will be able to see how you solved it.

Makes sense. So what would you think a good API would look like here?

Could you put together a little test case to demonstrate how this would be used?

I don't know if using events is the right model here, especially since you might get input events interleaved with the update and render events, and the update and render...

Maybe this makes sense as part of the new main callback model in SDL3?

> This is just a guess. No idea if this is the intended way to fix this. Nope, thanks but it needs to be fixed inside SDL. Thanks!