Stefan Schlupek
Stefan Schlupek
Thanks for the info. Unfortunately i need a solution at runtime and FFmpegRecorder seems to be a solution only for editor sessions. Any plans to update the plugin in the...
thanks for the info. I have to check this with Unity 5.1 . It could be that this version has some changes that break the actual code.
Good to know! So with the depth buffer enabled the problems are gone? What else didn't work?
Thanks for the info!
Hi all, i fixed all the Unity 5 issues (hopefully ;-) ). There where some problems with 32/64 bit dlls and an error in the native plugin where the wrong...
In the latest version i re-added the DXGI_FORMAT_B8G8R8A8_UNORM format in the native plugin and as option in the Unity SpoutSender.
I have to look at this but at the moment i have no time. But thanks for your testing. This alll sounds strange. Did you tested it with an older...
What do you mean with render texture preview? Do you select the rendertexture asset in the Project view and look at the inspector preview? If there is a differenc to...
Hard to say what the problem could be. What Spout Receiver do you use? I tested it with the SpoutReceiver.exe that is in the Spout2/DEMO folder. If you use another...
What setting do you have on your RenderTexture in Unity? Did you use the deault settings that comes with the demo? TextureFormat DXGI_FORMAT_R8G8B8A8_UNORM worked on my computer all the time.