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Randomiser for Final Fantasy VIII PC

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Version 0.6.0 I'm fighting Gargantua on top of the Dollet Tower (seed 1117253956), and his attacks are properly rebalanced. However, he can use Quake, which does over 1000 damage to...

Regarding commit https://github.com/sleepeybunney/maelstrom/commit/a7834bfb29f198cc30737a8b12a354adefa485f3 I'm fighting the Sorceresses at the end of the Desert Prison, and the rebalancing isn't applying to the multi-Sorceresses. They're level 45 and using their spells at...

I fought Vysage > Gargantua as the X-ATM fight. On the first attempt, I killed Vysage in the first fight, and then in the refight (on the next screen), I...

Hello there, im checking out your Randomizer. I found a bug. When you go to the Balamb Garden top floor and try to "fly" the garden, it sends you to...

The English version of the game is called FF8_EN.exe and all the data files are stored in /data/lang-en/[...] and so on I can switch out the "en" for whatever &...

enhancement

Maelstrom seems to always crash when trying to randomize the 2019 Steam Remastered release with any of the options to randomize bosses, music, or the cards selected. This works fine...

What’s the chances this can be used on the iOS version

After finishing the settings and the config, when I click on go, I have an error message : ![Capture](https://user-images.githubusercontent.com/81822845/113434621-97e19480-93e1-11eb-849b-64253f25cb35.JPG) The game works perfectly fine when I launch it through the...

The idea here is to guarantee that some GF will have each (unteachable) ability. For instance, making sure that Mug will appear on some GF, or that the various menu...

enhancement

I was experimenting with an incredibly toxic new feature that changes the walkmesh orientation of every field, effectively randomising your directional controls, but I ran into various problems with writing...

bug