Victor Sergienko
Victor Sergienko
Happened to me too on a local Ubuntu. In order to fix, I needed to: - carefully read installation manual, and put "AllowOverride All" into respective section of apache.conf (for...
Observing the same behavior. The entity last updated draws on top, even though its Z-order is is lower. The `Render` entity that I called ``` commands.remove_component::(entity); commands.add_component(entity, pos); ``` on...
> In your entity render system, sort your entities by a z-order given on their render component. The one with the highest Z-order would gets added to the draw batch....
Got it, thank you very much. Indeed, I also didn’t find an immediate mode UI that can draw into console, they prefer to have a surface. Implementing a state stack...
Related: #52
Just solved the same issue by converting `String` to `json::Value`. However, I have a next issue now: after calling `as_deserialize_into_world(...).deserialize(json_value)`, I don't have the id of the newly created Entities....
@zedrian @dyedquartz Herbert, the author of the said tutorial and "Hands-on Rust" book (which is another tutorial), has created a forum. I've opened a [topic about prefabs here](https://community.bracketproductions.com/viewtopic.php?f=7&t=9) (might take...
I have poked around `World` methods, and here's an inefficient implementation using `World::clone_from()` and a `Duplicate` `Merger`. Leaving it here in case anyone else comes looking for it. ``` use...
Thank you! No rush, I have got past them. It's rather a pointer to where the tutorial text may be improved.
Воркараунд: под Karabinter Elements всё работает.