SSKK-vivien-oddou

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ansi colors are supported in windows 10 since the creators update (but not before).

@dom96 awesome. please do, I'm in need of this now. In the meantime I'll take a look at @FedericoCeratto 's lib (I don't mind dependencies)

More data point on the improvements?

I noticed that on my area lights, export with or without the option results in the same JSON output. but only for the area lights that have undergone no rotation...

Don't worry, this message is addressed to blender programmers. (more precisely maintainers of gltf2_blender_gather_nodes.py). line 483 may be suspicious: `if rot[0] != 1.0 or rot[1] != 0.0 or rot[2] !=...

@Cyp and @UX3D-becher probably are the main capable to investigate.

@julienduroure I don't have a ticket and I don't intend to because I don't care. I am not side injecting my issue into this ticket, since I don't consider it...

Ok I tried 3.2 and the behavior has radically changed. There are no more _Orientation children nodes, and the problem about nodes with 0 rotation doesn't appear anymore. My above...

I don't think a sphere is an area light. It's a sphere light. Or a gaussian sphere light or whatever. Area must be flat. Or you're in for capsule too....

`shader TextureColor` I don't think you can pass textures this way since that means a compile constant. use a simple uniform declaration as a member of the shader like a...