shukenmg
shukenmg
Adds a `settings` button Needed to adjust the layout a little bit to add the new button. #534
Steps to reproduce. 1. Download the repo at e7a21e859e2797d5881f3e5b383a22c0d960ec10 with UE4 4.27.1 2. Setup remoting (HL2 using Holographic Remoting Player **v2.7.0.0**) 3. Play the level in VR Preview, the holograms...
Is it possible to increase the resolution of the point cloud? Thanks
Is it possible to get ListBytes from CopyRawImageDataIntoBuffer? Thanks
## Feature Request ### What feature are you suggesting? #### Overview: - Implement HD rumble for Switch controllers connected as xinput (eg. through BetterJoy) #### Nature of Request: - Addition...
This PR adds these features: 1. Spatial Mapping can now use `XR_SCENE_COMPUTE_CONSISTENCY_SNAPSHOT_INCOMPLETE_FAST_MSFT` for mesh data. This results in a smoother and more complete mesh, trading off speed for quality. 2....
[In SceneUnderstandingBase.cpp line](https://github.com/microsoft/Microsoft-OpenXR-Unreal/blob/main/MsftOpenXRGame/Plugins/MicrosoftOpenXR/Source/MicrosoftOpenXR/Private/SceneUnderstandingBase.cpp#L566) This will add a plane even if the extent is zero partly causing #99
Would it be possible to add this extension to control the LOD? https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XrMeshComputeLodMSFT  Also, it would be great if spatial mapping could use: ``` XR_SCENE_COMPUTE_CONSISTENCY_SNAPSHOT_COMPLETE_MSFT ``` or ``` XR_SCENE_COMPUTE_CONSISTENCY_SNAPSHOT_INCOMPLETE_FAST_MSFT...
When remoting the game tick time increases dramatically, the `Self` ms becomes far too high. Also, if I add a few objects into the scene the fps drops even more...
``` LogChaos: Display: Input trimesh contains 2 bad triangles. ```