shp
shp
With clipper I would definitely prefer it to also reset after one clip, but I'm not sure about UV tools, I haven't used it much but it seems like you'd...
afaik this happens when a map vis isn't compiled for transparent water. there are versions of the maps that are, including the rereleased versions correct behavior in this case would...
I'll fix this over the weekend, thank you
Hi thanks for raising the issue, I'm open to changing it if practical alternatives exist, but I don't know if using pointers would have any better compatibility for example. I'm...
I'd love to see this as well, mostly for the sake of accuracy, in same games dithering can really hide the flatness of surfaces otherwise. The games can look distinctly...