Shane Celis
Shane Celis
I added an AwakeAsObservable() trigger for GameObjects.
In an effort to use NetMQ with Unity3D, one problem was trying to satisfy the dependencies for `System.ServiceModel.Primitives`. It required also providing `System.ServiceModel.{Http,Duplex,NetTcp}` and perhaps more before I gave up....
Hello Wenzy--, Really cool project you have here! The mind boggles at the possibilities. Thank you for sharing. I got the scene working on my machine. It didn't work out...
Great project. I saw an opportunity to alloc less. This PR changes `input` from a `String` to a `Cow
I get the following error when I run the latest commit on master (6dbec44). I had a font use issue using the plotters crate, which I submitted [here](https://github.com/plotters-rs/plotters/issues/538). Then I...
Add a cargo feature "into_bevy_mesh" that will provide a `From` implementation so generators like `Cube` can be turned into a bevy `Mesh`. This doesn't add any dependencies on the default...
Now that we have `mem_dbg` present, we can determine the memory usage. And presently the trie is larger than the dictionary in memory, which surprised me. ```sh $ cargo test...
# Problem Perfectly good error logs are silently lost if `DefaultPlugins` or `LogPlugin` has not been added early enough. I found this behavior on the main branch but I expect...
Hi, neat crate! I added the examples from your README, and I added a capture screenshot with `Space` key. I added the images to the README. (I'm not sure they...