Steven Hugg

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Sometimes SDCC does that with large (actually not that large) functions. Try splitting up your biggest function and see if it happens again.

I've had problems with SDCC running out of memory even assembling .asm files! Not sure why it's so hungry. Maybe the right idea is to ALLOW_MEMORY_GROWTH on everything? I kinda...

Did you manage to get SDCC compiled with the latest Emscripten (I think 3.x now)? I really should do a "how to add a new platform" FAQ. [This doc](https://github.com/sehugg/8bitworkshop/blob/master/doc/platforms.md) is...

Would you mind posting some test cases, preferably single files? I can put them into the test suite and then figure out the proper command line flags, or if a...

The current build of SDCC is limited due to the version of Emscripten it was compiled with; it's stuck at 256MB. However I'm not sure increasing the memory size would...

It shouldn't be too much different from the C64 port .. I forgot where I left it (https://github.com/sehugg/chips/blob/master/wasm/vic20.c) The sticky bit is the lack of an open-source BIOS like we...

I checked in what I have so far. It's pretty clunky though. You'll have to download and build it yourself, then add the file "res/vic20.bios" which contains the basic +...

I pushed to the wrong repo .. it's there now.

That's probably due to commit 8b23e9872e07bfe66269177889680a7a26c5bae8 which attempts to fix another bug -- that the platform is reset to VCS if you open a repo link for the 1st time...

My long-term roadmap is "support all the things" but not sure where CPC fits in yet. But since C64 support is working via WASM it shouldn't be difficult to get...