NINAGE-Engine
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💿 Engine for interactive media & games
Be able to set backgroundImage on scene and option for tiled and filled, there should also be tiling options.
Use the same logic as in SpriteImage
We should make the image-loading system act in the same way as the font-loading system using a std::map
This work is in progress on branch migrate_legacy: https://github.com/sebbekarlsson/Scenengine/tree/migrate_legacy