scribblemaniac

Results 46 issues of scribblemaniac

Many users have reported issues with Huion tablets. This issue will serve as a tracker for multiple different bugs from these complaints that I believe are all caused by the...

Tracker
Tablet Support

### Issue Summary The zoom amount is indicated on the bottom status bar and it should be possible to display this correctly in any supported locale. ### Actual Results The...

Translation
UI

This is a PR for changing the development workflow. There are a few motivations behind these changes: - Many critical bugs have only been discovered after release. With our slow...

Discussion
Tracker
Documentation

I took a short break from my seemly endless efforts to reduce the bugginess of Pencil2D to introduce my own bug-inducing feature! ![Screenshot from 2020-09-05 23-24-00](https://user-images.githubusercontent.com/3461051/92318817-e99e7980-efce-11ea-93f1-1a42c334b977.png) This is the retiming...

Timeline
Playback

### Issue Summary When a camera layer is selected, the zoom may change, but if it does, the zoom value in the status bar is not updated until something else...

Bug
Good First Issue
UI

### Issue Summary Using the arrow keys or scroll wheel on the zoom field in the status bar has unexpected behavior when it was set to a custom value. ###...

UI

### Issue Summary Drawing on a hidden bitmap layer sometimes draws a straight line. ### Actual Results When drawing on a hidden bitmap layer with the pencil, pen, eraser, or...

QListWidget can support adding widgets to its items, like this: ![screen shot 2016-09-14 at 11 44 26 pm](https://cloud.githubusercontent.com/assets/3461051/18539638/14138d30-7ad6-11e6-8648-a04d9c95d1e4.png) So to me it seems like a good idea to replace the...

Enhancement
Timeline

### Issue Summary The control+drag shortcut for zooming does not appear to be working for me. ### Actual Results Holding control and dragging with the left mouse button freezes the...

macOS

This PR is mainly to make the brush strokes more responsive and fix #17. I also fixed a couple more minor things and refactoring as I came across them, see...