Daniel Lyne

Results 5 issues of Daniel Lyne

As implemented, the controls are hardcoded. This is not a practical design for any serious game.

As per the comment for `deserialize_bytes`, it is expected that you can deserialize a non-UTF-8 string into a `ByteBuf` without failure. However, with flattened structures, `deserialize_map` is called in place...

Simple fix for https://github.com/serde-rs/json/issues/855.

Simply includes the generated code and adds the `mod` and `pub use` statements in resources.rs. One modification from the generated code was made for API compliance: the generated `AccountLinkType` enum...

Adds and configures Jest and eslint (over the unsupported tslint) and begins to add some initial unit testing. Since `eslint . --fix` and the `.editorconfig` dropped cause a lot of...