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Origin Repository for SCP FreeSpace 2 Open
This allows FREDers to have more control over which primary weapon the AI uses. The arguments to the SEXP are the object mounting the weapon, the weapon name, the target...
~~This PR is an offshoot of #1450, and depends on that for full functionality (I'll rebase this when that's merged)~~ Rebase complete. I ended up going down a rabbit hole...
This allows animation frames of eff animations to be located in a subdirectory. This is useful for de-cluttering the effects directory in particular. Usage and limitations as per http://www.hard-light.net/forums/index.php?topic=88139.0 Before...
- [ ] Verify singleplayer operation - [ ] Check with multiplayer - [ ] Check localization support and XSTR's - [ ] Should this be a default enabled or...
Use the proper attacking function here, as traitors need to be able to attack each other in dogfight mode.
Break when you've found a match, instead of just mindlessly comparing the rest. This is technically just an optimization and safety change, but if the inner and outer loops had...
Most turrets can lead just fine without this, but in use cases where the firepoint is far from the center of the turret's "body" (an extra long barrel, for example)...
Four new functions relating to synchronizing personas... 1) Copy personas from messages to ships 2) Copy personas from ships to messages 3) Clear personas from ships that don't send messages...
Replace `wingp->num_waves == 0` with valid `wingp->current_wave >= wingp->num_waves` and correct a six year old copy paste error. This will need testing to make sure it helps red alert work...