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Origin Repository for SCP FreeSpace 2 Open

Results 472 fs2open.github.com issues
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Currently if you have a pilot using a preset, make changes to that preset, and hit accept it prompts you to save a new preset and populates the name with...

not a bug
good first issue
controls
ui

When messages are added to the scrollback, they get newlines inserted based on their width. This calculation of width happens with the currently selected font (in ``hud_add_msg_to_scrollback``, in hudmessage.cpp), regardless...

bug
HUD
ui

This was a known issue introduced by PR #3512 . Now when you go from the F3 lab to the options menu and then return to the lab, the lab's...

bug
regression
good first issue
ui

While the wiki states that the tech model will be used in both the loadout and tech room it is only used in the loadout. Researching this it appears that...

enhancement
mantis
ui

"no lifeleft penalty" apparently turns off an effect where sharp angles make missiles die sooner? I would like a configurable version acting on amount of turning of a missile, seconds...

enhancement
gameplay
wish list

Mods should be able to force screen shake to also occur in third person camera views. I haven't taken a look at the code, but I anticipate this to be...

enhancement
good first issue
gameplay

Isolated and salvaged from #2412 now that most of that request is effectively implemented With the goal of visually impressive and fun anti-fighter weapons, I end up wanting to 'telegraph'...

enhancement
gameplay
wish list

This feature request would make it easier to "live design" particle effects and trails for weaponry. In addition to rendering the effects, as they would show up in-game, developers would...

enhancement
graphics
Lab

I want to do something with external weapon models that I can't right now. Talking about it has generated some initial confusion before, so I'll recap how I understand the...

enhancement
gameplay
wish list
models

No idea whats going on here. I'm able to run an FSO build through the debugger with `-get_flags json_v1 > flags.txt` and the flags.txt file is populated accordingly, but when...

bug
general modding
windows