Scott
Scott
Unity: 2021.3.12 Steamworks.Net: 20.2.0 (But I also tried 20.1.0 initially then updated) Backend: .Net Standard 2.1 on Mono I am trying to create a steam leaderboard and attach a replay...
The following will always return null for interfaces: ```cs ScriptType type = assembly.FindSubTypeOf(); ``` Workaround for the moment is to use `GetInterface` but a more permanent solution should be found...
At the moment it is only possible to create interop method bindings for non-generic methods. Support should be added for generic methods as it will help to get around AOT...
The current StackData structure stores an 'object' field for references to heap objects needed by some instructions. In order to support unsafe code in the future, this should be removed...
Value types defined inside an assembly that is loaded for interpretation will be passed by reference and allocated on the heap. They should be stack allocated and copied to replicate...