scorpion81
scorpion81
I had to use https://github.com/tianocore/edk2/pull/2231 in order to be able to compile edk2 correctly with gcc 11.x here. But unfortunately that involved some more changes to i915ovmfPkg itself. It builds...
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. Vulkan seems to detect the Steam Deck's APU as integrated device. This limit works for the...
### Is there an existing issue for this? - [X] I have searched the existing issues ### Affected Build(s) Early Access 1601 ### Description of Issue Steam Deck user here....
This is an attempt to prevent overflowing the actual VRAM on lower-end integrated devices. The former query returned a significantly higher value, for example it was above 8 GB on...
This shall allow to specify a certain percentage of RAM to use as VRAM on integrated / shared devices. Ideally this can help tuning the garbage collector to prevent out...
When html2image is invoked from a python script inside blender 3.4, under linux, like in the following snippet ``` from html2image import Html2Image w = 320 h = 240 self.image_name...
-re-cythonized the voroplusplus.pyx with Cython 3.0.0, where issues related to changes in Python 3.11 were fixed -also fixed a tiny type cast in the pyx file, which errors out in...
Hi @Pyroevil, first a big thanks for your great molecular addon :smiling_face_with_three_hearts: @PavelBlend and @MarBasso and me have made some additional small fixes and updates in order to attempt to...
There is already a desktop linux solution for virtual controllers. https://github.com/jgeumlek/MoltenGamepad Could this possibly be wrapped inside a decky loader plugin in order to be usable on the deck from...
Hello, is there maybe some information which environment variables, paths or registry entries need to be present so for example python's build / setuptools / distutils commands can find them...