sby1ce
sby1ce
It seems that if the long press stops as the box runs out, it gets stuck on this box reset notification screen.  It eventually clicks and continues but at...
Also may I ask here to increase max gold ember count from 600, since JP inventory size is 900 now :)
It seems that if the long press ends and the roll button is available to press, these button clicks start opening the box but not skip the slowly appearing prizes....
When I hacked together a solution on my own, simply adding a delay after the long press seemed to solve this. ```kt private fun spin() { locations.lottery.spinClick.longPress(20) 3.seconds.wait() ```
Thanks, works nicely now
Sure then I'll try my hand at doing this 👍
Actually writing a benchmark it would appear the bottleneck is indeed in the implementation of `Parsed` as I somewhat suspected. Here's a sort of MRE https://gist.github.com/sby1ce/bd5cd467982d172dd7d8d52b488a4176 and a benchmark ```rust...
> could you verify the apk There's this awkward word break but otherwise runs as expected 👍