Code Artworks
Code Artworks
I tested without that check and it works fine. Looks like someone forgot to remove it )) On Tue, Jun 12, 2018, 10:06 Johan wrote: > Nope, not by me....
I will.Need to fork this project first. because currently I use your code in a completely different project https://github.com/sasmaster/FMG
Btw,I forgot to mention it, if I put the commands in this order: > --font "fonts/arial.ttf" --header "data/arial.h" --size 32 --rendermode "sdf" --texture 512 So that --texture is put last,...
Another question.Does Devil load compressed DDS into memory?Or it uncompressed it?
You can port it to C# ;) On Aug 28, 2017 11:02 PM, "Guenther123" wrote: > Hi, > do you know how i can use this engine also in a...
Implemented : http://onlygraphix.com/2014/01/18/oglplus-tutorialdeferred-renderer/
Sure, no problem. Don't remember my git id. Just download it from my blog post. On Jan 19, 2014 8:44 AM, "Matus Chochlik" [email protected] wrote: > Nice and Thanks! I'll...
That's exactly the part I was wondering about. You were submitting the nals from the elementary stream into the Y plane of YUV buffer. Which really doesn't make sense ......
Anybody solved this one?
Well. that's weird... I have tried also liboai and the connection went okay. Same key, same stuff. My VPN is not running.