samend13
samend13
I don't think my issue is quite the same thing, it starts being a problem the moment you open a game (doesn't have to be exited) and persists throughout the...
> The SDL in the AppImage was built without PulseAudio support. Please try https://github.com/UltraStar-Deluxe/USDX/actions/runs/10338645952/artifacts/1798990874 Same problem exists in this one.
> Hello @samend13, this issue is already being tracked at #11188. Closing as a duplicate. This is not the same issue, that is a momentary UI issue that fixes itself...