Sam Kirby

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It looks like GDLauncher decided not to download Immersive Tech. I tried it myself, and this seems reproducible, GDLauncher refuses to install the following mods - and they do not...

![image](https://user-images.githubusercontent.com/23245543/147748610-c41606ed-f87c-4b9b-b18e-21cefb5a5ae5.png) GDLauncher's log when downloading SevTech. 5 failing calls to the `cf/fingerprints` endpoint may correspond to the five failing mod downloads?

This issue may be related: gorilla-devs/GDLauncher#1223

See here: https://github.com/DarkPacks/SevTech-Ages/issues/4617#issuecomment-897872997

Have you tried restoring a backup and playing from there?

I cannot reproduce this on OpenJDK 1.8.0_332-b04 and 5.17.2-zen2-1-zen - server prompts for eula acceptance as expected following the steps from your video. Accepting the eula results in a successful...

Advancement data is stored in the `advancements` directory of the specific world or save folder. Each file represents a player by UUID, and they are json format - which is...

If you upload a crash report or log there's a chance we can figure out what's going on. Based on the information provided though I have nothing to go on.

Does this issue persist without Optifine/shaders?

What operating system are you using?