Sam Kirby
Sam Kirby
It looks like GDLauncher decided not to download Immersive Tech. I tried it myself, and this seems reproducible, GDLauncher refuses to install the following mods - and they do not...
 GDLauncher's log when downloading SevTech. 5 failing calls to the `cf/fingerprints` endpoint may correspond to the five failing mod downloads?
This issue may be related: gorilla-devs/GDLauncher#1223
See here: https://github.com/DarkPacks/SevTech-Ages/issues/4617#issuecomment-897872997
Have you tried restoring a backup and playing from there?
I cannot reproduce this on OpenJDK 1.8.0_332-b04 and 5.17.2-zen2-1-zen - server prompts for eula acceptance as expected following the steps from your video. Accepting the eula results in a successful...
Advancement data is stored in the `advancements` directory of the specific world or save folder. Each file represents a player by UUID, and they are json format - which is...
If you upload a crash report or log there's a chance we can figure out what's going on. Based on the information provided though I have nothing to go on.
Does this issue persist without Optifine/shaders?
What operating system are you using?