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GDLauncher does not install all dependencies, creating a broken install

Open NemoracStrebor opened this issue 3 years ago • 6 comments

Hey, downloaded the pack again to restart playing, and noticed some things that have the opening completely broken from what I can tell. Here's a list of things I encountered.

  1. Despite being in the tutorial phase, various ore deposit samples were still able to be seen (coal and azurite as examples)
  2. the Grass Mesh not only required a 3x3 crafting recipe (which would require a work stump and therefore access to flint already), but also required Grass, which itself requires some form of shears.
  3. it didn't seem like any recipes were actually locked, as I could see things such as the Tier 10 rocket in JEI.

I was playing on Survival mode, no cheats on, and on a fresh download of the modpack, so no changes were made to any files nor any mods added.

NemoracStrebor avatar Dec 30 '21 00:12 NemoracStrebor

@NemoracStrebor: hello! :wave:

This issue is being automatically closed because it does not follow the issue template.

github-actions[bot] avatar Dec 30 '21 00:12 github-actions[bot]

This is a pretty serious issue though I am unable to replicate it; can you please upload your crafttweaker.log to a service such as https://mclo.gs and link it here?

sam-kirby avatar Dec 30 '21 00:12 sam-kirby

This is a pretty serious issue though I am unable to replicate it; can you please upload your crafttweaker.log to a service such as https://mclo.gs and link it here?

Here you go: https://mclo.gs/oLxyJXu

EDIT: If I don't see a reply by sometime tomorrow I'll resubmit and try to follow the format better so the bot doesn't automatically close the issue.

EDIT 2: Apparently it's something with GDLauncher. I tried it with MultiMC and it worked as intended. Not sure what's going on there.

NemoracStrebor avatar Dec 30 '21 02:12 NemoracStrebor

It looks like GDLauncher decided not to download Immersive Tech.

I tried it myself, and this seems reproducible, GDLauncher refuses to install the following mods - and they do not show up if you try to add them through GDLauncher's builtin tools.

Only in multimc/mods: IGW-Mod-1.12.2-1.4.4-15-universal.jar
Only in multimc/mods: immersivetech-1.12-1.3.10.jar
Only in multimc/mods: mekatweaks-1.0.0-3.jar
Only in multimc/mods: PlayerAPI-1.12.1-1.0.jar
Only in multimc/mods: VillagerTrades-1.12-0.6.4.jar

sam-kirby avatar Dec 30 '21 11:12 sam-kirby

image

GDLauncher's log when downloading SevTech.

5 failing calls to the cf/fingerprints endpoint may correspond to the five failing mod downloads?

sam-kirby avatar Dec 30 '21 11:12 sam-kirby

This issue may be related: gorilla-devs/GDLauncher#1223

sam-kirby avatar Dec 30 '21 11:12 sam-kirby