Ryan Tremblay

Results 35 issues of Ryan Tremblay

We need to reconcile the relationship between the new `DeviceSourceManager` and XR input. For example, in Babylon Native screen touch input is routed into Babylon.js regardless of whether we are...

enhancement
VR/AR/XR
inputs

When a project includes the uap10.0 target framework, `msbuild /t:publish` fails with: ``` C:\Program Files\dotnet\sdk\2.1.402\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.Publish.targets(280,5): error NETSDK1005: Assets file 'C:\Temp\MSBuildSDKExtrasTest\obj\project.assets.json' doesn't have a target for '.NETCore,Version=v5.0'. Ensure that restore has...

When restoring NuGet packages from an authenticated ADO package feed, Azure Artifacts credential provider needs to be installed to enable authentication. If a build error occurs because of an authentication...

enhancement

`MSBuildProjectBuilder` relies on the dotnet SDK to build projects. If it's not installed, `MSBuildProjectBuilder` should: 1. If not in batch mode, help the user get the dotnet SDK installed. 2....

enhancement

The editor for `MSBuildProjectReference` has a layout that is hard to read. Needs improvement.

enhancement

Either using the standard .csproj/.sln icons, or using some standard MSBuild icon (if there is one) would be better.

enhancement

An initial implementation of `NativeCamera` and `VideoTexture` was merged mid 2021 (for Android and iOS), but these implementations have some issues that need to be addressed for these components be...

Attempting to construct a `ShadowGenerator` results in the following error: ``` TypeError: undefined is not an object (evaluating 'gl.TEXTURE_2D') ``` I'm guessing there is just something that hasn't been implemented...

enhancement

**Describe the bug** NativeCapture has regressed and the rbga8 buffer we get back is now just a solid color. It is not the same solid color each frame though, it...

ARKit, ARCore, and OpenXR all support some kind of occlusion. See https://arstechnica.com/gadgets/2020/06/google-gives-android-depth-sensing-and-object-occlusion-with-arcore-1-18/ for some recent news about ARCore occlusion, and https://developer.apple.com/videos/play/wwdc2020/10612 (~7:30 mark) for some recent news about ARKit occlusion....

enhancement