ryanheise
ryanheise
Just to point out, `_player.setAsset(path)` has no relevance to audio_service as it is not a method in this plugin. `mediaItem.add(...)` is a relevant method, so that part of things relates...
These are good suggestions. I hadn't yet thought about the bytes option, but I do have plans to add an assets option. While the bytes option seems like a good...
You missed this: > Your workaround will not work because Flutter assets are not stored in the documents directory. They are embedded as bytes within the app binary itself. You...
I'm glad you figured it out. I will still leave your feature request open until I implement the feature.
I haven't. If I do implement it, it will be announced in the CHANGELOG.
I did give advice above in my very first reply. Maybe you can read it and ask me specifically about what I have written in that above advice.
Thanks, @ColinSchmale . There's probably a lot about Android Auto that should also be documented in the README, including this, but having the example demonstrate things correctly is good for...
Can you please fill in the sections where you have written n/a?
You said the documentation is not found, please find it linked in pub.dev thanks.
I agree this is worth doing. However, I'll have to get around to https://github.com/ryanheise/just_audio/issues/141 first.