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Zetrith's Multiplayer mod for RimWorld

Results 118 Multiplayer issues
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Not trivial actually as saving checks `Multiplayer.Client` which becomes null after disconnection.

enhancement

If you play the anomaly mode with two players, you'll quickly encounter the first entity a sightseer. Upon clicking "Capture Sightseer" the game will desync. This seems to happen every...

It was excluded due to it calling `MakeBombardmentMote_NewTmp`, which would cause warnings from Harmony. However, at some point the `_NewTmp` method was removed (it's not there in the latest 1.4...

1.5

RimWorld had an update, and some changes will require an update to `Krafs.Rimworld.Ref` package

dependencies
1.5

Requires rwmt/Multiplayer-Locale#20 for the text

anomaly

Issue tracking bugs and unsynced features from the Anomaly DLC.

anomaly

I'm in the Discord as `@CodeOptimist`, ping me any time. Tested and appears to work. I tried to copy the existing style, I thought the `Ldc_I4_1` `Or` used by `DrawTrackerTickPatch`...

anomaly

I'm trying to avoid (too many) spoilers about anomaly, so I'm patching stuff as I go through and progress the DLC. I've gone through and tested some of the stuff...

anomaly

Multiplayer 0.10.2 RimWorld 1.5.4085 Loading stucks on "loading assets 100%" when trying to host the server. Game starts properly one out of 10 times with harmony and multipalyer enabled, button...