Multiplayer
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Desync on capture entity
If you play the anomaly mode with two players, you'll quickly encounter the first entity a sightseer. Upon clicking "Capture Sightseer" the game will desync. This seems to happen every time without fail, and should be easily reproduceable.
Should be fixed by #448.
Until then use the capture to specific building option, or draft pawn -> right click entity -> carry entity -> right click containment building -> place in specific containment.
The fix should be up on master branch already.