arewegameyet
arewegameyet copied to clipboard
The repository for https://arewegameyet.rs
There's clutter-y chaff in some lists... `corange-rs` is 3rd in engines even though it hasn't been touched in 3 years. There has to be objective criteria for removing things or...
Rusty Jam is a pretty big thing in the rust gamedev community, so I think that it deserves a place on arewegameyet. The question is where? It doesn't seems to...
Currently all of the GitHub and Crates.io data used on the site is retrieved via a clever [template macro](https://github.com/rust-gamedev/arewegameyet/blob/master/templates/categories/macros.html). This is simple and keeps the build self-contained, but has a...
- https://github.com/marketplace/actions/netlify-actions - https://github.com/marketplace/actions/netlify-deploy
Maybe we should make it more general? It looks weirdly specific atm.
Would it be a good idea to add a section for games made in gamejams such as Ludum Dare? I think putting those games under the same category as regular...
The term "Extended reality (XR)" includes augmented reality (AR), mixed reality (MR) and virtual reality (VR) - https://en.wikipedia.org/wiki/Extended_reality
So far Rust has been adopted by: - Ready at Dawn - SEED - Embark ref: https://twitter.com/andreapessino/status/1021532074153394176?lang=en https://www.reddit.com/r/rust/comments/9viryw/embark_a_newly_found_game_studio_will_build_their/ https://twitter.com/repi/status/1031877154261422080
"Cazadorro" and some others wrote [an excellent breakdown](https://internals.rust-lang.org/t/a-working-group-for-rust-game-development/8240/26?u=erlend_sh) of useful Rust features relating to game development. This content should live on a canonical "Why Rust is great for game development"...
I suggest adding a new top-level page titled "Getting started". Its purpose would be to provide a quick and safe answer to the many budding Rust game developers who are...