Robert Winkler
Robert Winkler
> > Are you proposing some kind of event callback system for them? > > That's the first thing that comes to mind. I don't have deep knowledge of the...
> > Figure out the best method around SDL_StartTextInput() usage > > > IMO the biggest unknown right now is solving how we can call SDL_StartTextInput and SDL_StopTextInput in nk_input_focus...
> @rswinkle > > > Does it handle multiple windows correctly? > > It handles whatever `SDL_Window` is referenced by `nk_sdl` context. This should work just fine if you have...
I want to chime in since I ran into something several weeks ago that I've been digging into a bit. I think it might overlap slightly with the checkbox issue....
> I am ashamed that the thought never occurred to me to use a background of a contrasting color.... I just been straining my eyes this whole time Honestly you...
Theoretically as long as it has a C99 or C++ compiler it should work. It uses a full 32 bit color buffer but it uses fixed size integer types where...
> Thank you for your fast reply. No problem, I like hearing about people using PortableGL > I think i will need to comment out some printing functions and reconfigure...
Sorry for the delay, been a bit busy with Halloween and work. > Thank you. Unfortunately after changing the memory parameters as mentioned above it still doesn’t want to work....
> It’s perfectly fine, there’s no rush at all. > > I am unsure of what the error is, all i know is that the init_glContext() function is returning false...
I'm not much for Zoom either but I've been meaning to try Jitsi and it seems as user friendly as google meet. You're not the first to talk about using...