Raymond S Brand
Raymond S Brand
That would be my assumption. On 2021-02-07 13:24, Leonardo Zide wrote: > Yep, this is actually the preferred way to modify a colour vs. > manually changing or using an...
This is a clarification to Method 2, "fringing", to make the masking/stenciling clearer. Replace everything after step 2 with the following: 3. Render the (un-"fringed") parts from the current step...
The ``-0'' is most likely rounding in the printf-like code for a negative floating point number with a very small magnitude that should be 0 except that some floating point...
The FP garbage is due to the limits of the `float` type precision and the approximations inherent in the trigonometry code. Using `double` instead of `float` everywhere would make it...
In general, no. The rotation angles don't have infinite precision and they are "merged" into the affine transformation matrix using the sin/cos value approximations from those angles.
I think a more general solution would be to implement the INCLUDE meta functionality, like Lpub3d.
Do kids understand tooltips (hover)? On 3/20/21 1:28 PM, app4soft wrote: > How about a small light-green cube, or a pair of them, like the > control points used to...
I'd be interesting to know how Stud.IO handles that problem and what it doesn't handle. On 4/10/21 2:36 PM, Leonardo Zide wrote: > This is probably the most requested feature,...
Doing it even semi-well, there are _a lot_ of ways to connect LEGO parts, would require a database of connection types, orientations, engage to seat distance, shared/exclusive, etc. Much of...
There's nothing in the LDR file specification that will help with this **but** the _standard_ primitives can be leveraged to identify many of the locations **and** the _final_ normals of...