Dash

Results 391 comments of Dash

> [@rr-](https://github.com/rr-) Thank you very much for the detailed explanation, it definitely helped clarify the build process for me. I have just finished translating the two scripts I wrote previously...

Hey @absolutelynothinghere just checking if you had the opportunity to go through the message above and if there's anything I can do to assist you better with this. Thanks

Ouch, that sounds like my worst nightmare. I'm hoping you haven't lost too much. Please take your time with the Docker pipelines. There's no rush. As for compiling Python by...

Hey @absolutelynothinghere it's great to hear your backup was complete! And thank you for pushing this huge static‑toolchain proof‑of‑concept. I really appreciate you wrestling Python→Meson→Ninja. A couple of big concerns...

> Well since you asked, I could actually use some help with a few things... 😅 > > 1. How can I retrieve the full filesystem tree after a certain...

Thank you so much. This looks so much better already 🩷 I'll definitely have a look but I'm not able to give an ETA ATM.

This is actually a result of a fix to #2000. The solution would be to apply slightly shorter drawing distance to Floater only.

I see two ways out of this – we can either remove the `Room_AlterFloorHeight` in favor of bridge-like floor functions, or delay the call to `Room_AlterHeight` until Lara's animation finishes....

This defeats the purpose of the save crystals mode. We could create a mode where we repurpose them to restore Lara's health though.