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A series of Lich 5 (https://github.com/elanthia-online/lich-5) scripts for use with DragonRealms (http://www.play.net/dr/). Donations are welcome (http://www.paypal.me/rcuhljr)!

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Today in Discord I was explaining to a fairly new user how to open up a script and take a look at the allowable required or optional arguments that the...

``` * Morrgann joins the adventure. !SP> [safe-room: ***STATUS*** Bleeding: true, poison: false] [safe-room]>find Empath Brave Adventurer in the Realms: Empath. [safe-room]>whisper Empath heal You are still stunned. [safe-room]>listen to...

Script: safe-room

Adds support to allow to redirect output to customizable windows and highlight message based on FE presets of DRC.message method. This change introduces the following: - Allows custom windows to...

It's not quite as simple as adding a call to `use_lich_fork` to the end of https://github.com/rpherbig/dr-scripts/blob/master/dependency.lic#L1089 We'd want to remove some of the announces and other stuff. Remove the echos...

Meta

Not really a big issue, and probably no one noticed but me: When running locksmithing setting pick_live_boxes: true, the script can still use consumable pick boxes when you have boxes...

Script: pick

Grab additional data for help_me for troubleshooting - debug mode - ignore dependency mode - signature of key (base/data) files Fix issue with pastebin and not liking the word 'bastard'

Add a script to autostart scripts according to a YAML configuration. When added to dependency autostart, this script creates an alternative path for autostart scripts to be configurable as code,...

Script to search out specified sigils and scribe them. Settings: ``` # Min precision to harvest sigil_min_precision_threshold: 50 # List of sigils to search for. Can be primary or secondary...

I would like a "graceful exit" to be added. A command that will finish what it is currently doing (crossing-repair/workorders/athletics/etc.) and then exit the training-manager. This way you can exit...

Script: crossing-training

Unless there is some functionality I'm overlooking, tendme gets shut off by combat trainer when: stop_hunting_if_bleeding: true This is obviously an extreme case, but I've had it shut down before...

Script: combat-trainer
Script: tendme