Romas
Romas
I got error while build in Unity android port (and two more similar errors for files: firebase-messaging-unity-11.6.0.pom and google-signin-support-1.0.4.pom): Could not determine the dependencies of task ':launcher:lintVitalRelease'. > Could not...
/Users/romas/Documents/unity/xcode/yacht/Pods/Pods.xcodeproj Signing for "GoogleSignIn-GoogleSignIn" requires a development team. Select a development team in the Signing & Capabilities editor. I can manually specify the Team ID in XCode. But it's not...
Workaround fix from Unity. I added these lines to the end of the podfile in OnPostprocessBuild() method: plugin 'cocoapods-pod-sign' skip_pod_bundle_sign Also I ran the command on the Mac: $ gem...
> [[email protected]](https://github.com/googlesamples/google-signin-unity/files/10341921/GoogleSignIn%40JokeMaker.unitypackage.zip) @Amrazyan unzip this file and try import this unity package that modified by me. Thanks a lot! I had the same error as MrKhan2022. It showed up out...
Will this plugin still be updated and supported? I use it in my previous projects. Installed it in a new project and got a lot of method ambiguity errors in...
> > > I found the solution. first of all you have to check GoogleSignIn.Configuration is null or not when you call > GoogleSignIn.DefaultInstance.SignIn() or GoogleSignIn.DefaultInstance.SignOut(). > If GoogleSignIn.Configuration is...