Rokas Kupstys
Rokas Kupstys
First of all, please fill out issue template. It's purpose is not to be ignored. Also, please use http://discord.dearimgui.org/ to get general help. To change a label color do this:...
To do a background color you should render a filled rect into a drawlist and then render label 9n top. This would be a bit more complicated than rendering a...
Current tab bar implementation does not support vertical tabs. It is possible to implement this, but you would have to do it manually, using `BeginChild()`/`EndChild()`, `Button()` and `ImDrawList` for rendering...
Actually i think we can reasonably improve same candle entries and exits as we can reliably deduce some intra-candle movements.  Consider this image. We always know that wicks guarantee...
Struct approach is good, this is what i would use as well. With variadic args approach and enums for parameters we still do not get hints about what type such...
I do not think we should close this 😅
IMO it would make more sense for component to follow `scene->IsUpdateEnabled()`. This knob specifically disables updates to scene and all of it's components, while UI alone can be disabled explicitly...
> Will disabling updates stop UI from rendering? I don't think so. It does not, but it could. `E_SCENEUPDATECHANGED` event could be added, which fires whenever `Scene::SetUpdateEnabled()` is called. Then...
That makes sense :thinking:
Our workflow is component-centric, it was a natural fit for ui in the editor. But maybe component is implemented wrong. Maybe ui should be rendered as an overlay on the...