Robin Allen

Results 12 issues of Robin Allen

stb_truetype supports .ttc fonts, but you have to pass in an offset to say which font in the collection you want. Before, we would always pass in 0, which isn't...

Originally requested in https://github.com/rogual/neovim-dot-app/issues/63.

enhancement

Newly supported by neovim! https://github.com/neovim/neovim/pull/4432#issuecomment-249414789

We recently grew a `gnvim` command for launching Neovim.app from the terminal. Here's what it does and what it should ideally do. There is lots of room for improvement here....

enhancement

Neovim.app needs a Services menu for integration with OS X text services.

enhancement

A repair unit can repair a constructor while it's building something, but only if you click on the square the constructor was in just before it started building. I would...

Retina MacBook Pro with non-Retina external monitor attached. If game started on external monitor: ![Screenshot 2021-01-06 at 13 56 08](https://user-images.githubusercontent.com/520855/103798573-cef21500-5041-11eb-9990-71af9631fcb4.png) If game started on laptop screen: Issue only happens when...

**Describe the bug** With MSAA on, the Hello World example renders with a bright pink background on my M2 Mac, and the imgui window disappears. Strangely enough, if I capture...

Patch to 00-helloworld: ```diff diff --git a/examples/00-helloworld/helloworld.cpp b/examples/00-helloworld/helloworld.cpp index 37f8e0a3f..12b801f92 100644 --- a/examples/00-helloworld/helloworld.cpp +++ b/examples/00-helloworld/helloworld.cpp @@ -15,6 +15,8 @@ namespace class ExampleHelloWorld : public entry::AppI { public: + bgfx::TextureHandle tex1,...

bug

**Describe the bug** Certain shaders cause Metal API Validation to fail. The condition seems to be: * The vertex shader samples from a texture, AND * The fragment shader samples...