Robert Long

Results 76 comments of Robert Long

Agreed, that we should have some high level API for interacting with model elements. Until recently I was working on a project called [Third Room](https://thirdroom.io). It's an open source virtual...

The blender gltf exporter now has support for exporting animation only glTF files: https://github.com/KhronosGroup/glTF-Blender-IO/pull/1582

Yeah, what @humbletim said. Either appending it to the generator property so that it shows up in other tools that already use it, or adding it to a new extras...

@humbletim stated that node refs should be able to specify a bounding box for the object to fit within. Kinda like ``

Yinch and Lyuma requested that nodes be able to load fallbacks for progressive loading. We need to handle recursion. Either by allowing it with a max depth or disallowing it...

Awesome list! Thanks @humbletim! Can people try to take a look over these by next meeting? We can also go over them then.

I'm no longer working on this spec and it needs another champion to continue.

There's some prior work done at Mozilla that we should look into here and see if we can work with them further. https://github.com/MozillaReality/MOZ_text I know @feiss (the original author) is...

Hey Diego, yeah if Embark is interested, we'd love to work together on this! I think we're still deciding what direction to take but we'll keep your work in mind....

Comment from Don McCurdy: > The challenging thing about SDF text is that for non-phonetic languages, a complete set of textures containing SDF data for all characters is prohibitively large......