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Decompilation of Mario Kart Wii

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When the reconstructed main.dol/StaticR.rel doesn't match the genuine game files, the verification script prints some generic information like segment size. What's missing is debugging information about which parts of the...

devops

Although not having a symbol map does make this a bit tricky, we should be able to make some very reasonable guesses based on cross-references. Some special considerations might need...

devops
decompiler

Currently, we need to link an entire .dol/.rel executable to verify a function matches. Introducing a .o validator will enable faster iteration for both humans and computers ;)

p-medium
devops

Most of the unresearched code currently sits in a handful of large assembly blobs. These blobs contain lots of unrelated pieces of code. We need to improve structuring. A basic...

p-high
devops
decompiler

Ideally let's get the decomp to a point where someone without knowledge of assembly or a decompiler could meaningfully contribute. The fact that we know our compiler and its quirks...

p-high
devops
decompiler

p-high
a-nw4r
tracking

- [ ] Match GhostFile::writeHeader (loop irregularity) - [ ] Investigate matching hack in GhostFileGroup::get - [ ] Decompile GhostFile::init - [ ] Decompile RawGhostFile::compress - [ ] Decompile RawGhostFile::decompress...

a-rel
tracking