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Artifact diffing

Open ghost opened this issue 3 years ago • 2 comments

When the reconstructed main.dol/StaticR.rel doesn't match the genuine game files, the verification script prints some generic information like segment size.

What's missing is debugging information about which parts of the binary are actually different, by showing hex or assembly diffs.

ghost avatar Jun 13 '21 14:06 ghost

Yep. Ideally let's integrate this with diff.py. If we generate DWARF info from our sources we could also point to the exact file/line number where the issue is--perhaps automatically putting a NON_MATCHING there.

riidefi avatar Jul 13 '21 15:07 riidefi

Partially solved with diff.py. I would like to take this in the direction outlined by #42.

riidefi avatar Jul 23 '21 08:07 riidefi