Ricardo Quesada
Ricardo Quesada
for Bluepad32 v3.x (the latest stable version) you can call the `uni_bt_allowlist` API. https://gitlab.com/ricardoquesada/bluepad32/-/blob/main/src/components/bluepad32/include/uni_bt_allowlist.h In v4, in addition to that API, you will be able to set allowed clients from...
It should be a variant of the NINA platform I guess... in theory it shouldn't be that difficult... perhaps it works with plain-old NINA platform recompiled for ESP32-S3 (???)
some discussion here: https://github.com/ricardoquesada/bluepad32-arduino/issues/10
you should not use "Bluepad32 @ 1.3.1" for ESP32 boards. As the example says at the top: ``` /* * This example shows how to use the Controller API. *...
Two options: - Using regular Arduino IDE: https://www.youtube.com/watch?v=0jnY-XXiD8Q - Using ESP-IDF toolchain + Arduino Core: https://github.com/ricardoquesada/esp-idf-arduino-bluepad32-template
please, add as much context as possible: https://tinyurl.com/bluepad32-help
what Bluepad32 version?
v3.9.0 and newer have "virtual devices" support. Meaning that controllers like the DualShock4 and DualSense will have two "devices" when one is connected. The first one is the gamepad. The...
I really don't understand the problem... add more details please... otherwise I wouldn't know how to help you.
got it. you can use the allowlist API. https://github.com/ricardoquesada/bluepad32/blob/main/src/components/bluepad32/include/uni_bt_allowlist.h