rexy712
rexy712
**Describe the bug** The dice menuing works up until clicking 'GO'. Then nothing happens, no dice and no popup saying the result. **To Reproduce** Steps to reproduce the behavior: 1....
**Describe the bug** When deleting a shape, any notes the shape was attached to lose that attachment. Performing an undo action should reattach them presumably, but it does not. The...
**Describe the bug** Looking into the code to improve my implementation of the invisibility marker, I saw that note icons are currently drawn as unique shapes on the same layer...
**Describe the bug** When enabling the option to 'Show note icon on shape', the note icon is currently drawn as a standalone shape which references another 'base shape' to derive...
I opened up #1264 a while back and I still want to implement invisibility markers. So this is my attempt. I have no prior typescript or javascript experience outside of...
**Describe the bug** For some context, my group has been playing with 'Tiny' PCs in our campaign. So most of the time they occupy the same space as other creatures....
When setting a shape to be invisible, there is no indication outside of the properties menu for the GM to know that the shape is invisible to the players. This...
**Describe the bug** When in build mode, the outline of a selected shape is slightly different than in Play mode; it includes the rotation handle. If you have a shape...
**Describe the bug** This is a very minor bug. Opening the Initiative tracker by Right Click>Show Initiative does not update the status of the Initiative quick toggle. It remains gray...
Adding a player to a teleport zone or door's permissions segment is straightforward. I can't find any way to remove a player from the list once they've been added though....